I usually end up using 30 as the smoothing group. Autosmooth will apply smoothing groups on a selection based on an angle setting. Be aware that many game engines don't really allow more than one smoothing group per poly (or at least many of the older ones I've used). If that has no effect, leave it subdivided and hit mesh smooth. http://camtronics.net/3ds-max/3ds-max-auto-key-not-working.html
Autodesk Community > AREA > 3ds Max > Modeling > Object not smoothing [Max 2012] Autodesk Media and Entertainment: 3ds Max: 3ds Max Modeling: Object not smoothing [Max 2012]: Page 1 I was just wondering what the importance is of them, and why and what are they mainly used for? (ive noticed AO maps and Normals use them) thnx 07-01-201002:43 AM Reply If you export it as an .obj/.dae I could check it. Download the FREE 30-day trialhere Ready to purchase 3ds Max?
I figured out the mistake... videogamemaker 17,388 views 7:21 Smooth Shading - Duration: 3:59. I stupidly - probably because I was tired or maybe just because I was rusty - wasn't matching verticies below and above the steps. There is a weird thing happened.
all images displayed on this site are copyright the original artists and may not be reproduced, copied or published elsewhere without their express permission AREA Community - The Largest CG Forum The reason that you are seeing mesh is that this defaults to 5. After that you need to control how the meshsmooth is applied by putting lines close together where you Do one of the following to view or change smoothing group assignments: Turn on the Smooth checkbox on the Parameters rollout of a parametric object to set default smoothing for the Picture Of Smooth Objects Convert the object to editable mesh format or apply the Edit Mesh modifier, access the Face (or Polygon or Element) sub-object level, then use the features on the Surface Properties rollout.
Unauthorized distribution of copyrighted content is strictly prohibited. 3ds Max Polygon Smoothing Groups Related Articles 3ds Max Forum Connect with peers and Autodesk in our forums, read community articles, and submit your ideas. Is it specific to one object, or all objects? http://forums.3dtotal.com/showthread.php?t=26272 Interface Parameters rollout Auto Smooth If Auto Smooth is selected, the object is auto-smoothed using the (animatable) threshold specified by the Threshold setting below it.
I have found a sample to learn how to model human body but a problem comes out. Hard Object Showing results for Search instead for Do you mean Search the Community Advanced Search Forums | Ideas Browse by product Products 3ds Max A360 Products Advance Steel Alias APIs and Programming Loading... You can also try turbos smooth, which sometimes works, sometimes doesn't and sometimes completely deforms the object.
What's New? https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2017/ENU/3DSMax/files/GUID-239E3C58-BBC5-4DFB-9037-B595A1188DC8-htm.html Am I missing a step somewhere? 3ds Max Smoothing Groups Not Working Also make sure there are no invisible holes caused by duplicate vertices that share the same position, or degenerate faces on such vertices. 3ds Max Smooth Edges Contact Us - 3DTotal - Archive - Top Powered by vBulletin Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
Showing results for Search instead for Do you mean Search 3ds Max Modeling Post to the Community Have questions about Autodesk products? Now smoothing groups will work. -Eric EDIT: Sorry briefly reread over the topic. Also doesn't smoothing groups effect uv islands? To apply smoothing groups manually: Select an object. Rough Object
Tires: Reducing Polygon Count, But Not At The Expense of Detail (Summary)Watch In 720p HD - Duration: 18:00. It happenned during the boolean operation.I'm going back to the save right before it happenned and check all settings as I go along. Can't open, close os use them. But sometimes you want manually to set "sharp" edge somewhere, so you must select affecting polys and set other free smoothing "number" for them.
Extra smoothing groups assigned to a face are ignored. Smooth Objects Examples Reply to quoted postsClear » Forums » Home » Forums » The Creative Side » Visual Arts English (USA) English (USA) English (USA) (COPY) Mark Community Read Forums Members Developer Threshold Specifies the threshold angle in degrees.
Back to top #8 icqqq123 Members -Reputation: 125 Like 0Likes Like Posted 21 October 2013 - 07:34 AM If errors in the mesh are causing the problem, yes. Sign in to make your opinion count. Please see the Autodesk Creative Commons FAQ for more information. There is no "right" setting for normal smoothing, you simply increase it until you are satisfied with the results.
After I have modeled my body, which has the same number, and same position of polygons with the sample, I found that the smoothness between my body and the sample are bonestructure ( ) ( ) posted at 3:55PM Tue, 10 April 2007 · @2952057 A couple things you might try. I imagine solid surface modelling would hugely benefit more from it. 07-02-201001:06 PM Reply With Quote #3 robinb Posts: 248 Originally Posted by redpandafire robinb said it all. The fix I've used is to export the model as obj or whatever without normals, and reimport it.
If you use two splines (one copied of the other, ie; verts are the same), add a cross section modifier, surface mod...and then from there you can either edit poly or When you wish to retain a hard edge on a single object you may find it is best to assign separate smoothing groups as shown in Fig 37. Joel Duffield 557 views 2:39 Double Smooth in 3DS Max - Duration: 7:21. well, weird.
If you export it as an .obj/.dae I could check it. Well I'm glad everything turned out alright. __________________ Be sure to check out my blog because there's tons of useful resources there:Free 3dsMax Video Tutorials 3dsMax Tutorials and Articles 3dsMax Downloads bookmark it. doctorbubble 26,203 views 18:00 3ds Max Tutorial - Organic Form in 3ds Max - Duration: 11:45.